package platformer.view.sprites.states;

public class FlyingDown extends AnimationState{
	public FlyingDown() {
		super( 24, 5, 6 );
	}
	
	@Override
	public AnimationState getIdle() {
		return new IdleFlyingDown();		
	}
}

class IdleFlyingDown extends AnimationState {
	public IdleFlyingDown() {
		super( 24, 4, 6 );
	}
}